Here’s our basic idea of what a FULL friday night funkin will include.
INCLUDE 20 NEW ‘WEEKS’ (60 songs)
That’s correct, 20 levels, a complete plot from start to finish. We’ve had a good amount of it planned for quite some time.
BRAND NEW GAMEPLAY MECHANICS
While pressing four buttons is entertaining, we have bigger plans. Nothing that will interfere with the game’s ease of use, but ideas that will expand the meta of the actual gameplay and allow us to build unique levels and concepts. Essentially, we don’t want to create a poor man’s arcade game. It will take time to flesh out and properly execute ideas that have been languishing on the cutting room floor since the initial game jam prototype. (That animation of the boyfriend throwing the microphone in the game’s file is simply one of many.)
Sequences in and out of the game that enhance the setting and tell the story. Making a ‘in-game’ clip took an age for Week 7, but it depicts what’s going on and gives much needed context. There’s a full story behind everything that happens right now, but we’ll need to animate it all to bring it to life!
2 PLAYER LOCAL
It’s a no-brainer to be able to play with or against other people!
The possibility to play with someone other than Boyfriend, like in Freeplay and the previously described 2 player. They have new poses and their own voice. That’s true, the music would CHANGE if a new voice replaced Boyfriend’s. In 2 player, where is the enemy’s voice? It’s a fairly hefty request; initially, it was thought too much labor to do, and as a result, the currently scheduled playable characters have been delayed. But this is yet another reason to get involved in crowd fundraising.
The ability to check the highest scores for songs from around the world, as well as your friends, ranked by difficulty. Upcoming game elements will enhance the challenge and provide more ways to score, making comparing numbers even more important to evaluate how well others perform.
POLISHED VISUALS/INTERFACE/ENTIRE 9 YARDS
Right now, we have charm and style. But we think it’s time to start with the basics, like, oh, a results screen? And not just any old screen, but something FRESH and exciting. The same is true for all menus such as Freeplay, Options, and Pausing. Most of it needs to be redone, and we want to have fun while coming up with fresh ideas to keep it interesting.
MOD SUPPORT, LIKE, OUTSTANDING MOD SUPPORT
The modding scene for this game is currently flourishing, and we’re astounded by the talent of the fan base. We want to make the game as simple to edit as possible, so that even the most inexperienced player can get their feet wet.
PERSONALIZED CHARTING INTERFACE
The ability to create custom charts in-game, which includes being able to import an MP3 or audio file from your PC and having the tools to make it playable.
We see people from all walks of life enjoying the funk, so the fan base already crosses borders. We want to collaborate with translators who can assist us in making the game as easy to browse and enjoy for those speaking as many languages as possible.
PARTNERING WITH ARTISTS
We want to be able to fairly recompense people for their labor and time, whether it’s cameo WEEKS, particular art styles, Playable Characters, or even voice acting.
SAMPLING AND COLLABORATION WITH MUSICIANS
Hiring artists to record samples for KawaiSprite to mix, or paying guest musicians, all contribute to a diverse body of work.